A downloadable tool

This is a small project I created as part of a subject called "Procedural art." My assignment was using a variety of tools to procedurally generate a city.
To do this I have created several tools that easily build building floors, buildings, neighbourhoods and of course a city!
The city is built using a heightmap to establish how high buildings would be allowed to go given the parameters of the neighbourhood it is in.
These neighbourhoods may also contain different building blocks for buildings allowing a user to give each neighbourhood its own aesthetic. This is not visually implemented due to lack of assets. Yet it is part of the source code.
Within the build you will find a randomly generated city. If you wish to regenerate this city simply press 'spacebar.'
To exit the game press 'escape'

Download

Download
Procedural City.zip 62 MB